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Education 2010 Boston Summit conference
The Immersive Education Initiative is a non-profit international collaboration of universities, colleges, research institutes, consortia and companies that are working together to define and develop open standards, best practices, platforms, and communities of support for virtual reality and game-based learning and training systems. Thousands of faculty, researchers, staff, administrators and students are members of the Immersive Education Initiative, which is growing at the rate of approximately 2 new members every day. Immersive Education was recently recognized with a prestigious national award by Computerworld for being “innovative, promising technologies which hold the potential to significantly affect society in the near future”.
The Immersive Education Initiative is a merit-based, not-for-profit initiative of the Media Grid international standards group. Membership is free (no fee) and open to the public but restricted to organizations and individuals that have experience using virtual worlds, simulations, or game-based learning technologies.
Immersive Education Initiative homepage: http://ImmersiveEducation.org
http://MediaGrid.org/summit
IMMERSIVE EDUCATION 2010 BOSTON SUMMIT OVERVIEW
World's leading experts in virtual worlds, learning games and educational simulations convene April 23-25 in Boston for special three-day conference open to the global education community
Boston College will host the the third annual Immersive Education 2010 Boston Summit from April 23-25. Organized specifically for educators, researchers, and administrators, the three-day conference consists of presentations, panel discussions, break-out sessions and workshops that provide attendees with an in-depth overview of immersive learning platforms and technologies.
The Summit will feature new and emerging virtual worlds, learning games, educational simulations, mixed/augmented reality, and related teaching tools, techniques, technologies, standards and best practices. The Education Grid, Project Wonderland, Second Life, realXtend, Cobalt, and Open Simulator are among the immersive learning technologies that will be featured. Members of the Initiative's open file format, library, psychology, mixed reality, and K-12 (kindergarten through high school) groups will give special presentations and workshops.
Speakers and panelists from past Immersive Education Initiative Summits include faculty, researchers, and administrators from The Grid Institute, Boston College, Loyola Marymount University, M.I.T. Media Lab, Harvard University, United States Department of Education, National Aeronautics and Space Administration (NASA), Federation of American Scientists (FAS), The Smithsonian Institution, Sun Microsystems, Duke University, Southeast Kansas Education Service Center, Immersive Education High School, South Park Elementary, Cornell University, Amherst College, New Media Consortium, Kauffman Foundation, Boston Library Consortium, Montana State University, Boston Media High School, realXtend (Finland), The MOFET Institute (Israel), University of Aizu (Japan), Royal Institute of Technology (Sweden), University of Essex (UK), Coventry University (UK), Giunti Labs (Italy) and European Learning Industry Group, Open University (UK), and more.
Details and registration at: http://MediaGrid.org/summit
Immersive Education Initiative homepage: http://ImmersiveEducation.org
The Immersive Education Initiative is a merit-based, not-for-profit initiative of the Media Grid international standards group. Membership is free (no fee) and open to the public but restricted to organizations and individuals that have experience using virtual worlds, simulations, or game-based learning technologies.
Immersive Education Initiative homepage: http://ImmersiveEducation.org
http://MediaGrid.org/summit
IMMERSIVE EDUCATION 2010 BOSTON SUMMIT OVERVIEW
World's leading experts in virtual worlds, learning games and educational simulations convene April 23-25 in Boston for special three-day conference open to the global education community
Boston College will host the the third annual Immersive Education 2010 Boston Summit from April 23-25. Organized specifically for educators, researchers, and administrators, the three-day conference consists of presentations, panel discussions, break-out sessions and workshops that provide attendees with an in-depth overview of immersive learning platforms and technologies.
The Summit will feature new and emerging virtual worlds, learning games, educational simulations, mixed/augmented reality, and related teaching tools, techniques, technologies, standards and best practices. The Education Grid, Project Wonderland, Second Life, realXtend, Cobalt, and Open Simulator are among the immersive learning technologies that will be featured. Members of the Initiative's open file format, library, psychology, mixed reality, and K-12 (kindergarten through high school) groups will give special presentations and workshops.
Speakers and panelists from past Immersive Education Initiative Summits include faculty, researchers, and administrators from The Grid Institute, Boston College, Loyola Marymount University, M.I.T. Media Lab, Harvard University, United States Department of Education, National Aeronautics and Space Administration (NASA), Federation of American Scientists (FAS), The Smithsonian Institution, Sun Microsystems, Duke University, Southeast Kansas Education Service Center, Immersive Education High School, South Park Elementary, Cornell University, Amherst College, New Media Consortium, Kauffman Foundation, Boston Library Consortium, Montana State University, Boston Media High School, realXtend (Finland), The MOFET Institute (Israel), University of Aizu (Japan), Royal Institute of Technology (Sweden), University of Essex (UK), Coventry University (UK), Giunti Labs (Italy) and European Learning Industry Group, Open University (UK), and more.
Details and registration at: http://MediaGrid.org/summit
Immersive Education Initiative homepage: http://ImmersiveEducation.org
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